Selector Generator by JannisX11

Type

Tag

Name

Team

Corner 1

Radius

Corner 2

Count: All 

Gamemode: All

Level

N
W
1
E
S

Max

Min

1

Max

Min

Welcome!

This generator enables you to generate entity selectors easily.

Click on the buttons in the menu bar to choose the panels you need.

Use the buttons on the right-hand-side of the panels to Close or Reset this section

General Help

Here you can define simple things such as Name or Type. The types are validated depending on your configured minecraft version.

Coordinates

In this panel you can select coordinates, radius and count.

To specify the area, choose two opposite corners and enter their coordinates.

Tipp: You can auto-complete coordinates in the setblock command by pressint TAB

You can define the minimum or maximum radius. Just type the two numbers, seperated by a space, into the box. Use an asterisk (*) ad a placeholder to mark as undefined.

Select the maximum number of entities selected. Click "Far" to select the farthest away entities first.

If you want to select more that 10 entities, generate the command and edit the number manually

Mode / Level

Here you can specify the gamemode or the XP level. Both only work on players.

Use the slider to select the gamemode and the "!" button to select all players who are NOT in this mode.

You can define the minimum or maxi-mum level. Just enter the two numbers, seperated by a space, into the box. Use an asterisk (*) ad a placeholder to mark as undefined.

Rotation

In this panel you can specify the direction in which the player is looking

Use the sliders to edit the looking range shown in the circles. First circle stands for compass direction, second stands for up/down.

Use the buttons to fine-tune your settings.

Setting the slider to the far right will leave that direction undefined.

Scores

Here you can define up to 16 scores.

Use the left input to enter the scoreboard objective name, use the right box to set the number.

One number will count as the minimum. Use two numbers, seperated by a space to define minimum and maximum. Use an asterisk (*) ad a placeholder to mark as infinite.

Preset Editor